Founded in 2024 by Talis Reks and Samantha Farrell, DreaMR Labs Inc. is an immersive media development studio spun out of MIT.

DreaMR Labs specializes in creating cutting-edge,  innovative interactive design for high fidelity,  mixed reality experiences and focuses on bespoke content development for it's clients, while also utilizing rapidly evolving AI and cross platform workflows and toolsets, for efficiency and fast deliverables for their clientele.

Headquartered in Boston, DreaMR Labs is composed of a diverse and multifaceted team of creatives, including artists, developers, designers, and strategists. DreaMR prides itself on it's collaborative and inclusive working environment and is passionate about providing opportunities for the next generation of immersive developers, at early stages in their careers.

Our Services

Immersive Content Development

From concept development and asset creation to intricate world-building techniques and XR deployment, we can help bring your vision to life with stunning visuals, lifelike characters, and rich environments. Immersive tech crosses interdisciplinary boundaries: we work with artists and engineers alike.

Our team is small, yet extremely flexible. DreaMR’s roster includes game developers, 3D artists, spatial audio obsessives, film makers, brand strategists, and curious tech driven creatives who enjoy pushing the limits of rapidly changing spatial and 3D technologies, to create customized solutions tailored to your projects specific needs.

If you're interested in how your industry or business could utilize and benefit from emerging extended reality (XR) technologies, reach out to us for a consultation.

Founders

Talis Reks

Talis blends research and development with immersive technology innovation. With experience ranging from technical roles to high-level management, Talis is dedicated to making immersive experiences impactful and accessible. At Harvard University School of Public Health, he spearheaded VR/AR initiatives, leveraging his expertise in optical microscopy, image analysis, and interactive game development to revolutionize health research and education. At MIT.nano Immersion Lab (Massachusetts Institute of Technology), he leads multidisciplinary teams in creating cutting-edge, research driven immersive experiences. Passionate about bridging the gap between science, technology, and the arts, Talis strives to make these technologies transformative for learning, entertainment, and interaction, enhancing fields like art, public health, and digital media.

Samantha Farrell

Samantha’s background is one of multidisciplinary intersections. A musician who spends her days working with engineers and artists, her love of immersive tech began with the “holodeck” on Star Trek. Professionally, it began in 2020 when she orchestrated a joint workshop taught by the Harvard Visualization Lab and hosted at the MIT.nano Immersion Lab on creating 360 videography and photography for immersive environments.

For the past eight years she has worked closely with the director of MIT.nano, Vladimir Bulovic, managing his research lab, The ONE Lab. Samantha also is the manager of Studio.nano, a new program launched by MIT.nano, that seeks to create a unique interdisciplinary bridge between the arts and sciences. MIT.nano is MIT’s largest open access research facility, and this flagship program seeks to create new pathways for creatives of all disciplines to interact with high tech toolsets, housed at MIT.nano.  Samantha is passionate about DreaMR enabling artists and innovators to engage and create within these new emerging technologies.